currently i have this problem…i wan my timer to stop at time 0 but i was unable to do it…it keep going down whatever code i imply or change.
Then after i change to gotoAndstop, it does not go to that frame but instead there is a mixture of frame 1 frame 2 and frame 3…help someone…and someone please explain in detail.thank you.
var counts:Number = 11;
var myTimer:Timer = new Timer(1000,count);
myTimer.addEventListener(TimerEvent.TIMER, countdown);
myTimer.start();
function countdown(event:TimerEvent):void
{
txtTimer.text ="Time Left: " + String((counts)-myTimer.currentCount + "s");
}
if(txtTimer.text == "0")
{trace("12312");
//gotoAndStop(2)
}
else
{
//dosomething else.
}