This bit of ActionScript randomly places MCs. I’d like to create a method to allow the MCs to be removed when the user presses the ‘C’ button.
Where the key value comes from here.
I had a look on google and found the method used below… But it doesn’t work.
I just wondered if anyone knows of how to fire off something based on when a user presses a certain key.
Thanks
//
function setupTiles() {
for (var i = 0; i<30; i++) {
_root.tile.duplicateMovieClip("tile"+i, i+1);
_root["tile"+i]._x = Math.random()*550+20;
_root["tile"+i]._y = Math.random()*320+20;
_root["tile"+i]._xscale = Math.random()*50+10;
_root["tile"+i]._yscale = Math.random()*90+8;
_root["tile"+i]._alpha = Math.random()*100+1;
_root["tile"+i]._rotation = Math.random()*45+10;
}
}
//
setupTiles();
//
var myListener:Object=new Object();
myListener.onKeyUp = function () {
if(Key.getCode()==67){
for (var i in this._parent) {
if (typeof (this._parent*) == "movieclip" && this._parent*._name != "tile") {
this._parent*.removeMovieClip();
}
}
}
}
Key.addListener(myListener);