I want to display something like this. Using entirely 2d parameters. To my small brain, this requires z-axis concepts as well. x,y axes is not enough.
I tried to draw with only x and y axes and I got them one after another. I am suspecting I need to translate back in z axis. But I would love some feedback from this forum. I will try and let you know. I am doing in Javafx API but I genuinely do not think that matters at all.
@senocular’s content from a few decades ago is perfect for this: kirupa.com - Exploring 3D in Flash ()
The general idea is to have a consideration for the z axis that translates everything into x and y coordinations. For a more modern version of how to do this, this article may help: