I dont know how i can loop through array of BitmapData objects.
//I m using something like this
var arrayOfBitmapObjects:Array=new array();
arrayOfBitmapObjects.push(new BitmapData(200,200, false));
//And then I m trying to paint the Bitmap objects
for(i=1;i<5;i++)
{
arrayOfBitmapObjects.push(new BitmapData(200,200, false));
arrayOfBitmapObjects*.draw(thePicMovieClip, new Matrix(), null, null, new Rectangle(50,30*i,20,30));
_root.createEmptyMovieClip("render"+i,_root.getNextHighestDepth());
_root["render"+i].attachBitmap(_root[arrayOfBitmapObjects*],_root["render"+i].getNextHighestDepth());
}
Solved!
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