Hi,
I have a project in which the main swf loads another into it. The swf that gets loaded has an xml driven slideshow that runs on a timer. To view what the timer was doing in the output I traced the name of each photo as the timer fired. When I unload the swf I’ve noticed that though it appears to be gone for the stage the timer continues to fire and the images are listed in the output. I know that I can stop a timer by using
photoTimer.stop();
but I can’t figure out how to stop the timer in a loaded swf. I’m using this code to remove the swf
this.mc_content_box.mc_placeholder.removeChild(contentLoader);
I’m worried that the timer may be loading the photos in the background somehow and increasing the workload. Any suggestions would be greatly appreciated.
Thank you.