How would you script the movement limitations to create a diagonal slider? Im not looking for anything tricky. Just a plain 45 degree, .785 rads, um i think angle movement.\r\r\rMy current Horizontal slider is as follows.\r\ronClipEvent (load) {\r        min=50;\r        max=400;\r        percent = Math.floor((_x-min)/(max-min)*100);\r}\r\ronClipEvent (mouseMove) {\r        if (drag==1){\r                _x=_root._xmouse+offsetX;\r        if (_x>400){\r                _x=400;\r        }\r        if (_x<50){\r                _x=50;\r        }\r        percent = Math.floor((_x-min)/(max-min)*100) ;\r        updateAfterEvent ()}\r}
change both the X and Y values instead of just the X. And use the same method for making the constraints. Make sure you change the values and an equal rate to get a 45 degree slant.
I had this problem a while back - put everything in itโs own MC and create it straight - either horizontal or diagonal. Drag an instance of the scroller to the main timeline and rotate it. I found this to work most consistently.
that is a great idea!\r\rI canโt believe I never thought of that!\r\r-georgekaplin