Hi
I’m experimenting with the microphone class in Flash.
I have an idea for it, and it looks like it may work.
I’m using the activityLevel of the Microphone (because its the only thing, it seems, Flash can use from it) to perform certain actions, based on how loud the Microphone activity is.
That works fine.
However, all sound picked up by the microphone is forwarded to the speakers.
I need the speakers for sound F/X so I can’t just turn them off. But I really don’t want the microphone audio to be played over them.
I tried using setGain(0); but that not only killed the mike sound to the speakers but the ability to sense sound from the mike at all.
I tried setSilenceLevel(0); and setSilenceLevel(100);
But that didn’t seem to effect it either.
setUseEchoSuppression(false); and setUseEchoSuppression(true); also had no positive effect.
So… Is there any actionscript left to try?
I just need to prevent the speakers from repeating what the computer hears from the Microphone, while still allowing Flash to read and react on varying levels of activity from the microphone.
And help, resources, links and suggestions would be greatly appreciated.
Thank you for your time.
-Lem
P.S. Almost forgot to mention. I did take the time to search the forum.
I recieved 6 pages from the keyword microphone. None of them addressed or came near to addressing the problem I’m having.
Doesn’t seem like anyone else has a problem with hearing the microphone forward its sound to the speaker. :ponder: