Ok, so whenever I run this code, the “thingy” that was created last stops wherever it is when the next “thingy” is created. How do I make them behave like I want them to, and go all the way to the end of the screen?
this is AS2 yes?
Basically what you want to do is have a copy of the bullet off screen which you duplicate to make new bullets.
An example of how to do this: (the attached file)
I made this ages ago so its not exactly the most clearly written code, PM if you have any further questions.