I’m using
(this.image.getBytesLoaded() == this.image.getBytesTotal())&&(this.image.getBytesTotal() > 0)
to figure out when a JPEG has finished loading into my empty movie clip called “image”
That conditional is evualating to true way before the image appears though…does anyone know why? I try to trace the byte count in the Flash testing environment and on a server - both show byte counts at zero then immediately at their full byte count…but the images appear later at different intervals as though they are all still loading…any information would be appreciated.
NOTE: This is an MX problem, I didn’t realize I was posting in MX 2004