here is some code for a rotating crank that controls an image gallery.
refer to the “image viewer stops?” thread in the flash mx forum (sorry don’t know how to link to a forum yet!) for more info. attached is the fla.
i want to be able to crank clockwise to scroll images forward and counterclockwise to scroll images backwards. If i keep cranking, i want the images to continue to change, if i stop cranking, i want it to stp on that image. it doesn’t sem tooooo hard, i’m just numb from tryig to figure it out.
thanks!
code for crank
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mc.btn.onPress = function() {
scrolling = true;
};
mc.btn.onmouseUp = function() {
scrolling = false;
};
mc.onEnterFrame = function() {
if (scrolling) {
var dx = mc._x-_xmouse;
var dy = mc._y-_ymouse;
var rad = Math.atan2(-dy, -dx);
var angle = (rad*180)/Math.PI;
mc._rotation = angle;
if (angle>85 && angle<=90) {
_root.changePhoto(1);
} else if (angle>175 && angle<=180) {
_root.changePhoto(-1);
}
}
};