Importing a photoshop image into Maya

I’ve created a image which looks as if its a “rip” so to speak in the universe… What I’m wanting to do is mask it to give it the effect of an expanding rip or what have you. From within the rip I want to create a 3d image that grows larger gving a perception of motion.

Question:

Importing 2d photoshop files in Maya? Possible?
Also, are there available plugins for this software piece to add a touch of user friendliness?

Thanks for the replies guys/ladies.

i know what you mean! i was over my buddies hose today and he has Maya 4.0, now i know a little max but when i looked at this i was like, HUH? after a while i figured it out, its not THAT different from MAX but its still confusing. i dont know how to help but i think it could be possible cause of the Maya 2D Paint or something…ask atheos

[SIZE=1]forum lerker…we called your name![/SIZE]

Import it into your material library folder…then you can apply it to the surface of your object…Just like using textures.