Importing swfs via XML

Can someone help me amend this code so that I can feed swfs in through the xml?

At the minute it’s only letting me put jpegs on the stage, I get an error when I try swfs.

// import tweener
import caurina.transitions.Tweener;

// delay between slides
const TIMER_DELAY:int = 000;

// fade time between slides
const FADE_TIME:Number = 1;

// flag for knowing if slideshow is playing
var bolPlaying:Boolean = false;

// reference to the current slider container
var currentContainer:Sprite;

// index of the current slide
var intCurrentSlide:int = -1;

// total slides
var intSlideCount:int;

// timer for switching slides
var slideTimer:Timer;

// slides holder
var sprContainer1:Sprite;
var sprContainer2:Sprite;

// slides loader
var slideLoader:Loader;

// current slide link target
var strTarget:String = "";

// url to slideshow xml
var strXMLPath:String = "slideshow-data.xml";

// slideshow xml loader
var xmlLoader:URLLoader;

// slideshow xml
var xmlSlideshow:XML;

function initSlideshow():void {
    // hide buttons, labels and link
    mcInfo.visible = false;
    //btnLink.visible = false;
    
    // create new urlloader for xml file
    xmlLoader = new URLLoader();
    // add listener for complete event
    xmlLoader.addEventListener(Event.COMPLETE, onXMLLoadComplete);
    // load xml file
    xmlLoader.load(new URLRequest(strXMLPath));
    
    // create new timer with delay from constant
    slideTimer = new Timer(TIMER_DELAY);
    // add event listener for timer event
    slideTimer.addEventListener(TimerEvent.TIMER, nextSlide);
    
    // create 2 container sprite which will hold the slides and
    // add them to the masked movieclip
    sprContainer1 = new Sprite();
    sprContainer2 = new Sprite();
    mcSlideHolder.addChild(sprContainer1);
    mcSlideHolder.addChild(sprContainer2);
    
    // keep a reference of the container which is currently
    // in the front
    currentContainer = sprContainer2;
    
    // add event listeners for buttons
    //btnLink.addEventListener(MouseEvent.CLICK, goToWebsite);
    btnLink.addEventListener(MouseEvent.ROLL_OVER, showDescription);
    btnLink.addEventListener(MouseEvent.ROLL_OUT, hideDescription);
    mcInfo.btnNext.addEventListener(MouseEvent.CLICK, nextSlide);
    mcInfo.btnPrevious.addEventListener(MouseEvent.CLICK, previousSlide);
    
}
    
function onXMLLoadComplete(e:Event):void {
    // show buttons, labels and link
    mcInfo.visible = true;
    btnLink.visible = true;    
    
    // create new xml with the received data
    xmlSlideshow = new XML(e.target.data);
    // get total slide count
    intSlideCount = xmlSlideshow..image.length();
    // switch the first slide without a delay
    switchSlide(0);
}
    
function fadeSlideIn(e:Event):void {
    // add loaded slide from slide loader to the
    // current container
    addSlideContent();
    
    // fade the current container in and start the slide timer
    // when the tween is finished
    Tweener.addTween(currentContainer, {alpha:1, time:FADE_TIME, onComplete:onSlideFadeIn});
}

function onSlideFadeIn():void {
    // check, if the slideshow is currently playing
    // if so, start the timer again
    if(bolPlaying && !slideTimer.running)
        slideTimer.start();
}

function switchSlide(intSlide:int):void {
    // check if the last slide is still fading in
    if(!Tweener.isTweening(currentContainer)) {
        // check, if the timer is running (needed for the
        // very first switch of the slide)
        if(slideTimer.running)
            slideTimer.stop();
        
        // change slide index
        intCurrentSlide = intSlide;
        
        // check which container is currently in the front and
        // assign currentContainer to the one that's in the back with
        // the old slide
        if(currentContainer == sprContainer2)
            currentContainer = sprContainer1;
        else
            currentContainer = sprContainer2;
        
        // hide the old slide
        currentContainer.alpha = 0;
        // bring the old slide to the front
        mcSlideHolder.swapChildren(sprContainer2, sprContainer1);
        
        // delete loaded content
        clearLoader();
        
        // create a new loader for the slide
        slideLoader = new Loader();
        // add event listener when slide is loaded
        slideLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, fadeSlideIn);
        // add event listener for the progress
        slideLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgress);
        // load the next slide
        slideLoader.load(new URLRequest(xmlSlideshow..image[intCurrentSlide][email protected]));
        
        // show description of the next slide
        mcInfo.lbl_description.text = xmlSlideshow..image[intCurrentSlide][email protected];
        
        // set link and link target variable of the slide
        //strLink                                            = xmlSlideshow..image[intCurrentSlide][email protected];
        strTarget                                        = xmlSlideshow..image[intCurrentSlide][email protected];
        mcInfo.mcDescription.lbl_description.htmlText    = xmlSlideshow..image[intCurrentSlide][email protected];
        
        // show current slide and total slides
        mcInfo.lbl_count.text = (intCurrentSlide + 1) + " / " + intSlideCount + " Slides";
    }
}

function showProgress(e:ProgressEvent):void {
    // show percentage of the bytes loaded from the current slide
    mcInfo.lbl_loading.text = "Loading..." + Math.ceil(e.bytesLoaded * 100 / e.bytesTotal) + "%";
}

function nextSlide(e:Event = null):void {
    // check, if there are any slides left, if so, increment slide
    // index
    if(intCurrentSlide + 1 < intSlideCount)
        switchSlide(intCurrentSlide + 1);
    // if not, start slideshow from beginning
    else
        switchSlide(0);

}

function previousSlide(e:Event = null):void {
    // check, if there are any slides left, if so, decrement slide
    // index
    if(intCurrentSlide - 1 >= 0)
        switchSlide(intCurrentSlide - 1);
    // if not, start slideshow from the last slide
    else
        switchSlide(intSlideCount - 1);
}

function showDescription(e:MouseEvent):void {
    // remove tweens
    Tweener.removeTweens(mcInfo.mcDescription);
    // fade in the description
    Tweener.addTween(mcInfo.mcDescription, {alpha:1, time:0.5, y: 20});
}
function hideDescription(e:MouseEvent):void {
    // remove tweens
    Tweener.removeTweens(mcInfo.mcDescription);
    // fade out the description
    Tweener.addTween(mcInfo.mcDescription, {alpha:0, alpha:1, time:0.5, y: -10});
}

function clearLoader():void {
    try {
        // get loader info object
        var li:LoaderInfo = slideLoader.contentLoaderInfo;
        // check if content is bitmap and delete it
        if(li.childAllowsParent && li.content is Bitmap){
            (li.content as Bitmap).bitmapData.dispose();
        }
    } catch(e:*) {}
}

function addSlideContent():void {
    // empty current slide and delete previous bitmap
    while(currentContainer.numChildren){Bitmap(currentContainer.getChildAt(0)).bitmapData.dispose(); currentContainer.removeChildAt(0);}

    // create a new bitmap with the slider content, clone it and add it to the slider container
    var bitMp:Bitmap =  new Bitmap(Bitmap(slideLoader.contentLoaderInfo.content).bitmapData.clone());
    currentContainer.addChild(bitMp);
}

// init slideshow
initSlideshow();