Hi,
I have the following code:
for(var i:int = 0; i<buttons.length; i++){
buttons*.addEventListener(MouseEvent.CLICK, myFunction);
}
function myFunction(e:MouseEvent):void{
if(e.target.parent == btnContainerArray*)){
trace("does something");
}
}
I would like to add a code that would add an initial call to the function myFunction, but because it is listening for a MouseEvent, it has to wait until a MouseEvent happens (CLICK)
I thought that I could add a parameter to a function call like this:
myFunction(e:Event, buttons[0]);
but that did not work.
Could you please share some advice? Thanks