I’m creating my own timeframe for my game.
I’m having problems regarding in converting my Int into String
how should I work with it?
and how can i display it? I’m using a text tool for the movie clip.
package {
import flash.events.Event
import flash.events.TimerEvent;
import flash.utils.Timer;
import flash.utils.getTimer;
import flash.display.MovieClip;
public class Time extends MovieClip{
private var myTimer:Timer = new Timer(120);
private var sec:int;
private var min:int;
private var hou:int;
private var day:Number;
var s:String;
var m:String;
var h:String;
public function Time() {
myTimer.addEventListener(TimerEvent.TIMER,onTime);
myTimer.start();
}
public function onTime(e:TimerEvent):void{
sec+=1;
if(sec >= 60){
min+=1;
sec = 0;
if(min >= 60){
hou+=1;
min = 0;
if(hou >=24){
hou = 0;
}
}
}
trace(sec = "sec");
trace(min + "min");
trace(hou + "hou");
}
}
}