Ok…this may be to advanced (not for you, for me) but I’m interested none the less.
Anyone got any insight into how this excellent piece has been animated. I understand the theory behind the hitting part, it’s more the actual reaction animation of the character I am interested in.
http://www.neostream.biz/shop/images/product/Source02/preview.htm
Also, iIs it possible to create a hierachical linking of graphic clips/objects to create something similar to character animation? I hope this makes sense. I.e. if one object is moved another follows according to it’s registration/pivot point.