Interested in slowing down formula

Hello,

I’m interested in adding a variable to this mathematic formula to slow the bounce down. Otherwise, my alternative is to reduce the frame rate.

onClipEvent(load){
	bounce = 2.9; // the higher, the more bouncy

}
onClipEvent(enterFrame){
	_yscale -= ((_yscale - target_yscale) * bounce) / 2;
	_xscale -= ((_xscale - target_xscale) * bounce) / 2;
}

onClipEvent(load){
	_parent.scaler.target_xscale = 300;
	_parent.scaler.target_yscale = 300;
}

I’ve attached a file to illustrate the situation.
Thank you for any help.