ive been reading up on this. Not* too* complicated, but I was wondering, how do I create an inventory in a game that has a moving backround instead of a moving character. That means, at one point the objects you can collect are moving and at another point, when they are in your inventory they dont move. I cant figure it out without changing like half the movement code. Thanks
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
[F8] Need help: Making pickupable items
|
0 | 122 | December 13, 2007 | |
Array-Based-Inventory | 0 | 43 | June 28, 2006 | |
Inventory System Question | 0 | 71 | April 19, 2011 | |
Help with Inventory
|
0 | 35 | July 12, 2007 | |
Inventory Help | 0 | 63 | November 4, 2005 |