Ok, I’m working an a project with Inverse Kinematics. I’m using the code from gotoAndPlay.it. I’ve done this before and I’m quite comfortable with the code of the tutorial. The IK works great except:
I am trying for the life of me to lock a point in the IK chain, but the rest still are able to be dragged away. Ok, imagine a chain, i can grab either end of it and drag it and the rest will follow and look all pretty and realistic. Now, what i want to do is bolt one end of that chain to a spot on the stage and i cannot drag it any further than that, it just has no slack and wont allow me to drag it anymore. Make sense?
If anybody has dealt with this issue before, let me know.