Does anybody here know the formula to make a stainless steel texture in the perlin distortion method of the BitmapData API? I can make wood grain all day long but theres gotta be a formula to make stainless work, i’ve been toying with it for hours:)
Does anybody here know the formula to make a stainless steel texture in the perlin distortion method of the BitmapData API? I can make wood grain all day long but theres gotta be a formula to make stainless work, i’ve been toying with it for hours:)
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