So because of my “bad” programming skills, I’m still learning, I was wondering if there is any way to stall on a frame for say .2 seconds then proceed to the next frame without adding additional frames?
Originally I was using “gotoAndPlay();” but replaced it with “nextFrame();” and if you have ever worked with next frame, it seems to just skip straight to the next frame. The problem arises when I want it to go to the next frame but then proceed to play through to frame 8. For some reason when you press the button it zips straight to frame 8.
for example:
frame 1,
on this action;
nextFrame();
frame 2
I want to stall here somehow for say .3 seconds
gotoAndPlay(3);
Thanks for any help,
Michael