Issue with reseting an object back to original position

Hello,

I am doing a homework assignment for my final for my flash class.
Please help!
I have a movie clip for each piece of clothing that will be used to attach on the dog. These movie clips click and drag to add clothes onto a target and it automatically resets back to its original position each time you grab a different selection of clothing. All of my objects go the original position except for one. The “julyDress” movie clip automatically pops up to the top of the page and does not reset to the original position. Please help me with my problem. I am so confused!
:-/

Below is my code:
stop();

var startJulyXPos:Number = JulyDress.x;
var startJulyYPos:Number = JulyDress.y;

var startCheetahXPos:Number = cheetahTop_mc.x;
var startCheetahYPos:Number = cheetahTop_mc.y;

var startFlowerXPos:Number = flowerDress_mc.x;
var startFlowerYPos:Number = flowerDress_mc.y;

var startSpoiledXPos:Number = spoiledTop_mc.x;
var startSpoiledYPos:Number = spoiledTop_mc.y;

var startFlirtXPos:Number = flirtTop_mc.x;
var startFlirtYPos:Number = flirtTop_mc.y;

var startPinkXPos:Number = pinkTop_mc.x;
var startPinkYPos:Number = pinkTop_mc.y;

var startKissXPos:Number = kissTop_mc.x;
var startKissYPos:Number = kissTop_mc.y;

var startSailorXPos:Number = sailorDress_mc.x;
var startSailorYPos:Number = sailorDress_mc.y;

function resetDressesPosition():void

{
JulyDress.x = startJulyXPos;
JulyDress.y = startJulyXPos;

cheetahTop_mc.x = startCheetahXPos;
cheetahTop_mc.y = startCheetahYPos;

flowerDress_mc.x = startFlowerXPos;
flowerDress_mc.y = startFlowerYPos;

spoiledTop_mc.x = startSpoiledXPos;
spoiledTop_mc.y = startSpoiledYPos;

flirtTop_mc.x = startFlirtXPos;
flirtTop_mc.y = startFlirtYPos;

pinkTop_mc.x = startPinkXPos;
pinkTop_mc.y = startPinkYPos;

kissTop_mc.x = startKissXPos;
kissTop_mc.y = startKissYPos;

sailorDress_mc.x = startSailorXPos;
sailorDress_mc.y = startSailorYPos;

}

JulyDress.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
JulyDress.addEventListener(MouseEvent.MOUSE_UP, dropIt);

cheetahTop_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
cheetahTop_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
flowerDress_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
flowerDress_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
spoiledTop_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
spoiledTop_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
flirtTop_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
flirtTop_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
pinkTop_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
pinkTop_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
kissTop_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
kissTop_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
sailorDress_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
sailorDress_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);

function pickUp(event:MouseEvent):void{

event.target.startDrag(true);
reply_txt.text = "Dress Your Furbaby!";
//event.target.parent.addChild(event.target);
//swapChildren (0,1);
resetDressesPosition();

}

function dropIt(event:MouseEvent):void {
trace(event.target.name);
event.target.stopDrag();
var myTargetName:String = “target” + event.target.name;

trace("Where we would like to drop " + myTargetName);
if (event.target.dropTarget != null && event.target.dropTarget.parent == dropTarget_mc){
	reply_txt.text = "Good Job!";
	//event.target.removeEventListener(MouseEvent.MOUSE_DOWN, pickUp);
	//event.target.removeEventListener(MouseEvent.MOUSE_UP, dropIt);
	//event.target.buttonMode = false;
	event.target.x = dropTarget_mc.x;
	event.target.y = dropTarget_mc.y;
} 

}

JulyDress.buttonMode = true;
cheetahTop_mc.buttonMode = true;
flowerDress_mc.buttonMode = true;
spoiledTop_mc.buttonMode = true;
flirtTop_mc.buttonMode = true;
pinkTop_mc.buttonMode = true;
kissTop_mc.buttonMode = true;
sailorDress_mc.buttonMode = true;