I have a large movieclip that contains all the elements of my game - the level backgrounds, the player character, the non-player characters etc. The stage is only a quarter of its width and when the player character moves off the edge of the stage the whole game movieclip moves a quarter width to the left or right, depending on which side the player character has left the stage from.
Each of the quarters of this large game movieclip are considered levels of the game (so there are four levels, obviously) and what I want to know is how do i get an object that exists in one level to appear in exactly the same position on screen in the next level, when the player moves to that level?