onClipEvent (enterFrame) {
if (key.isdown(key.LEFT)) {
_x-= speed;
}
if (key.isdown(key.RIGHT)) {
_x+= speed;
}
if (key.isdown(key.DOWN)) {
_y+= speed;
}
if (key.isdown(key.UP)) {
_y-= speed;
}
}
i have all this code for my down buttons, but i want some more A/s for when my keys are not pushed…so its like the opposite, can you give me some examples?
-thanks