Okay, this seemed simple enough… but somehow I seem to have screwed it up. I have this code attached to a button. next to the button is an input text box, if that matters in any way. Now, if I click on the button, sure enough, I jump to the next scene. but I can hit the enter key a thousand times(trust me on this one) and it just refuses to go. what am I missing?
on (release, keyPress “<Enter>”) {
nextScene();
}
Thanks in advance
Sim