Well im making a maths game but as is maths sometimes the results get like many decimals. How can i make that for example when i press the chek button the code is this:
on (release, keyPress "<Enter>")
{
if (total == f)
{
gotoAndPlay(23);
}
else if (total != f)
{
gotoAndPlay(44);
} // end else if
}
but f sometimes is too long how can i make it only take 1 decimal???