Hi everyone!
I’m trying to load an image from my HDD, using Loader. The code is something like this:
var loader:Loader = new Loader();
loader.contentLoaderInfo.removeEventListener(Event.INIT,initHandler);
loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, IOErrorEventHandler);
loader.load(new URLRequest("image.jpg"));
Everything seems right if the image.jpg is really a jpg file. But in the case this file is corrupted or damaged, my application stop running without any event dispatched! What should i do?
Every suggestion is warmly welcome!