Hi,
Please take a look at this file.
www.noistar.com/random/3d-creature.swf
The action is:
stop();
this.button1.onRelease = function(){
play();
};
What I would like to achieve, is that once the BUTTON1 is pressed and once the timeline has played its animation back to frame1, I would like to load an external SWF in the container. I know how to load / onRelease, but this time, I need to do it after the creature has finished it’s rotation, which is also activated by the same button.
I am planing to have many buttons doing the same thing, loading different movies.
Thanks.