Load swf and images separately

Hey everyone,

For each level in my game I have a large bitmap that I need to load. I would like to load the bitmap as the player gets to that level rather than all the bitmaps loading right at the beginning.

And this is where I get stuck. I want everything else to load during the beginning pre-loader, but I don’t know how to exclude the images from being preloaded at this point. I’d prefer not to load anything externally either.

Any ideas?