Load this array in rows

I have this code loading some thumbs. They all load in one row, how to make them load into a desired amount of rows?


import caurina.transitions.Tweener;

var thumbs:Array = new Array("thumbs/00_thumb.jpg", "thumbs/01_thumb.jpg", "thumbs/02_thumb.jpg", "thumbs/03_thumb.jpg", "thumbs/04_thumb.jpg", "thumbs/05_thumb.jpg", "thumbs/06_thumb.jpg", "thumbs/07_thumb.jpg", "thumbs/08_thumb.jpg", "thumbs/09_thumb.jpg", "thumbs/10_thumb.jpg", "thumbs/11_thumb.jpg", "thumbs/12_thumb.jpg", "thumbs/13_thumb.jpg", "thumbs/14_thumb.jpg", "thumbs/15_thumb.jpg", "thumbs/16_thumb.jpg", "thumbs/17_thumb.jpg", "thumbs/18_thumb.jpg");

var images:Array = new Array("large/00_large.jpg", "large/01_large.jpg", "large/02_large.jpg", "large/03_large.jpg", "large/04_large.jpg", "large/05_large.jpg", "large/06_large.jpg", "large/07_large.jpg", "large/08_large.jpg", "large/09_large.jpg", "large/10_large.jpg", "large/11_large.jpg", "large/12_large.jpg", "large/13_large.jpg", "large/14_large.jpg", "large/15_large.jpg", "large/16_large.jpg", "large/17_large.jpg", "large/18_large.jpg");

var container:Loader = new Loader;
container.x = 0;
container.y = 33;
addChildAt(container, 0);

var count:Number = 0;
startLoad(count);
function initHandler(event:Event):void {

	if (count < thumbs.length-1) {
		count ++;
		startLoad(count);
	}
}

function startLoad(thumbsNum:Number) {
	var thumbRequest:URLRequest = new URLRequest(thumbs[thumbsNum]);
	var imageRequest:URLRequest = new URLRequest(images[thumbsNum]);
	var loader:Loader = new Loader;
	loader.x = 900;
	loader.y = 50;
	Tweener.addTween(loader, {x:105 * thumbsNum, alpha:.7, time:.5});
	loader.contentLoaderInfo.addEventListener(Event.COMPLETE, initHandler);
	loader.load(thumbRequest);
	loader.addEventListener(MouseEvent.ROLL_OVER, onOver);
	loader.addEventListener(MouseEvent.ROLL_OUT, onOut);
	loader.addEventListener(MouseEvent.CLICK, onClick);
	addChildAt(loader, 1);
	
	function onClick (event:MouseEvent) {
		container.load(imageRequest);
	}
}

//FUNCTIONS
function onOver (event:MouseEvent):void
{
	Tweener.addTween(event.target, {alpha:1, time:.5});
}

function onOut (event:MouseEvent):void
{
	Tweener.addTween(event.target, {alpha:.75, time:.5});
}