Load XMLtext into dynamically created TextFields. How to?

hi there,

I have made some changes to kirupa’s thumbnail gallery, so instead of loading thumbnails into the scroller, I’d like it to load TextInput from a Node in the XML.

what I’ve come up with so far (simplified):



function numbering_fn(k) { 
	
numbers_mc.createTextField("t"+k, numbers_mc.getNextHighestDepth(),20*k, 0,10,10);

numbers_mc.t[k].text =  numbering[k] ;
numbers_mc.t[0].textColor = 0xFFffff;

trace (numbers_mc.t[0].text );
};

 

where:
*k *= argument passed to the function from the loadXLM function…
numbers_mc = empty movieclip in my scene.

in my understanding, since the loadXML function is still looping, it should create an empty TextField and then assign a .text Value to it.

Aparently it creates the required number of empty TextFields, but the “numbers_mc.t[k].text = “whatever Text”;” -bite doesn’t do the trick…:puzzled:

could some one please help me out here or explain why this doesn’t work?

any help would be appreciated.

best regards, chris