I’m loading in an external swf using the MovieClipLoader class. Everything seems to be in order except that I want the swf to start playing before it is completely downloaded. I have tried listening with onLoadProgress for when bytesLoaded is 1/2 or even 2/3 of bytesTotal but the swf never plays. Any Ideas?? thanks so much.
The MovieClipLoader class does not instantiate the loaded clip until it is completely downloaded. I am not away of any way to start playing a clip before it is downloaded fully, and can see a lot of reasons why that would be problematic. If it’s a non interactive clip consider using video instead of keyframed animation.
thanks!