Loading external files into a container movie clip

I have some buttons that load an external flash file into the container movie clip with this code:

btn_about.onRelease = function() {
if (_root.currMovie == undefined) {
_root.currMovie = “about”;
container.loadMovie(“about.swf”);
} else if (_root.currMovie != “about”) {
if (container._currentframe >= container.midframe) {
_root.currMovie = “about”;
container.play();
}
}
}
So it plays the tweening out animation of the file that’s already loaded, then loads the new file, playing the tweening in animation. However, currently the container movie clip is empty when the flash movie is played. I want to be able to have some content already loaded in it, but when I use the
container.loadMovie(“start.swf”) code, it just keeps loading start.swf into it when any of the other buttons are clicked. Is there a way I can have content load when the flash movie is started, but when any of the buttons are clicked, for it to tween out, and basically, never reappear?

Thanks :slight_smile: