[size=1]Hi![/size]
[size=1]I’m trying to load an external mp3 into my swf and then get my movie clip to play once the mp3 is fully loaded.[/size]
[size=1]This is the code I have in my first frame:[/size]
[size=1]stop();
cyfan = new Sound(this);
cyfan.onLoad = function(true) {
if (true) {
_root.loader.gotoAndPlay(2);
}
};
cyfan.loadSound(“lle_llwyd.mp3”);[/size]
[size=1]Then in the first frame of my movie clip (“loader”) I’ve put:[/size]
[size=1]stop(); (cos I don’t want this to play until the mp3 has loaded) [/size]
[size=1]and then on the second frame:[/size]
[size=1]_root.cyfan.start(0, 1);
_root.cyfan.setVolume(100);
_root.cyfan.onSoundComplete = function() {
stop();
stopAllSounds();
_root.gotoAndPlay(3);
};[/size]
[size=1]Does this make sense?![/size]
[size=1]Grateful for any help as I’m now getting annoyed that I can’t do it!![/size]
[size=1]Thanks[/size]