This is what I have …
I have a main_mc inside the main_mc is a dynamic text field with the instance name dummyText_txt > var is dummy its multiline and scrollable and render text as html is selected.
My external text file is called dummy.txt when I test it only part of the external text file shows.
Example is the blog section:
http://home.comcast.net/~s.oravec/site-ic.html
Fla is here :
http://home.comcast.net/~s.oravec/site-ic.fla
I kinda think that somewhere in the script that makes the text scroll is my problem
but, I`m not sure I’m new to flash and action script.
button/scrollbar :
var loadText:LoadVars = new LoadVars();
loadText.load("dummy.txt");
loadText.onLoad = function(success) {
if (success) {
main.dummyText_txt.htmlText = this.dummy;
}
};
var blogStyle = new TextField.StyleSheet();
blogStyle.load("blogStyle.css");
main.dummyText_txt.styleSheet = blogStyle;
//buttons/scroll bar
fscommand("allowscale", "false");
bar.useHandCursor = dragger.useHandCursor = false;
space = 20;
friction = 0.9;
speed = 4;
y = dragger._y;
top = main.dummyText_txt._y;
bottom = main.dummyText_txt._y + mask_mc._height -main.dummyText_txt._height - space;
dragger.onPress = function() {
drag = true;
this.startDrag(false, this._x, this._parent.y, this._x, this._parent.y + this._parent.bar._height - this._height);
dragger.scrollEase();
};
dragger.onMouseUp = function() {
this.stopDrag();
drag = false;
};
bar.onPress = function() {
drag = true;
if (this._parent._ymouse > this._y + this._height - this._parent.dragger._height) {
this._parent.dragger._y = this._parent._ymouse;
this._parent.dragger._y = this._y + this._height - this._parent.dragger._height;
} else {
this._parent.dragger._y = this._parent._ymouse;
}
dragger.scrollEase();
};
bar.onMouseUp = function() {
drag = false;
};
moveDragger = function (d) {
if ((dragger._y >= y + bar._height - dragger._height && d == 1) || (dragger._y <= y && d == -1)) {
clearInterval(myInterval);
} else {
dragger._y += d;
dragger.scrollEase();
updateAfterEvent();
}
};
up_btn.onPress = function() {
myInterval = setInterval(moveDragger, 10, -1);
};
down_btn.onPress = function() {
myInterval = setInterval(moveDragger, 10, 1);
};
up_btn.onMouseUp = down_btn.onMouseUp = function () {
clearInterval(myInterval);
};
MovieClip.prototype.scrollEase = function() {
this.onEnterFrame = function() {
if (Math.abs(dy) == 0 && drag == false) {
delete this.onEnterFrame;
}
r = (this._y - y) / (bar._height - this._height);
dy = Math.round((((top - (top - bottom) * r) - main.dummyText_txt._y) / speed) * friction);
main.dummyText_txt._y += dy;
};
};
Sorry for posting this in the flash 8 should be in flash action script .