If I load both of these movies into another movie simultaneously, the hitTest in the actionscript stops working. The motion of each mc also starts going weird. Loading them into another movie on their own is fine.
I’ve renamed the functions for each movie so that each movie has unique function and instance names. It’s a bit of a mess, any ideas on how to include a hitTest function instead of putting it on each instance individually?
AntibodiesLoad has the loadMovie action.
Antibodies and Antibodies2 are the loaded movie clips.