I had this working perfectly, before I changed it so that a movieclip is only attached if an attribute exists. Now, I can’t figure out how to properly write the loadMovie parameter under the rOver function so when you rollOver a “rTH” button it loads the proper image. Would someone kindly show me the way to AS enlightenment?
Thanks. 
ActionScript Code:
[LEFT][COLOR=#000000]**function**[/COLOR] createImages[COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
[COLOR=#0000FF]for[/COLOR] [COLOR=#000000]([/COLOR]i=[COLOR=#000080]0[/COLOR]; i<imageTotal; i++[COLOR=#000000])[/COLOR] [COLOR=#000000]{[/COLOR]
[COLOR=#000000]**var**[/COLOR] r:[COLOR=#0000FF]MovieClip[/COLOR] = nav.[COLOR=#000080]rthHolder[/COLOR];
r.[COLOR=#000080]retouch[/COLOR] = xmlRoot.[COLOR=#0000FF]childNodes[/COLOR][COLOR=#000000][[/COLOR]i[COLOR=#000000]][/COLOR].[COLOR=#0000FF]attributes[/COLOR].[COLOR=#000080]retouch[/COLOR];
[COLOR=#0000FF]if[/COLOR][COLOR=#000000]([/COLOR]r.[COLOR=#000080]retouch[/COLOR].[COLOR=#0000FF]toString[/COLOR][COLOR=#000000]([/COLOR][COLOR=#000000])[/COLOR][COLOR=#000000])[/COLOR][COLOR=#000000]{[/COLOR]
r.[COLOR=#0000FF]attachMovie[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]"rTH"[/COLOR], [COLOR=#FF0000]"rTH"[/COLOR]+i, i[COLOR=#000000])[/COLOR];
[COLOR=#000000]}[/COLOR][COLOR=#0000FF]else[/COLOR][COLOR=#000000]{[/COLOR]
[COLOR=#808080]*//trace("attribute does not exist...");*[/COLOR]
[COLOR=#000000]}[/COLOR]
r[COLOR=#000000][[/COLOR][COLOR=#FF0000]"rTH"[/COLOR]+i[COLOR=#000000]][/COLOR]._x = n._x;
r[COLOR=#000000][[/COLOR][COLOR=#FF0000]"rTH"[/COLOR]+i[COLOR=#000000]][/COLOR].[COLOR=#000080]rID[/COLOR] = i;
r[COLOR=#000000][[/COLOR][COLOR=#FF0000]"rTH"[/COLOR]+i[COLOR=#000000]][/COLOR].[COLOR=#0000FF]onRollOver[/COLOR] = rOver;
r[COLOR=#000000][[/COLOR][COLOR=#FF0000]"rTH"[/COLOR]+i[COLOR=#000000]][/COLOR].[COLOR=#0000FF]onRollOut[/COLOR] = rOut;
[COLOR=#000000]}[/COLOR]
[COLOR=#000000]}[/COLOR]
[COLOR=#000000]function[/COLOR] rOverCOLOR=#000000[/COLOR][COLOR=#000000]{[/COLOR]
[COLOR=#0000FF]trace[/COLOR][COLOR=#000000]([/COLOR][COLOR=#FF0000]"rOVER = "[/COLOR] +[COLOR=#0000FF]this[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000FF]for[/COLOR][COLOR=#000000]([/COLOR]i = [COLOR=#000080]0[/COLOR]; i<imageTotal; i++[COLOR=#000000])[/COLOR][COLOR=#000000]{[/COLOR]
[COLOR=#0000FF]_root[/COLOR].[COLOR=#000080]imageHolder[/COLOR][COLOR=#000000][[/COLOR][COLOR=#FF0000]“imageBox”[/COLOR]+ [COLOR=#0000FF]this[/COLOR].[COLOR=#000080]rID[/COLOR][COLOR=#000000]][/COLOR].[COLOR=#000080]retouch[/COLOR].[COLOR=#0000FF]loadMovie[/COLOR]COLOR=#000000[/COLOR]; [COLOR=#808080]// <----------------[/COLOR]
TweenLite.[COLOR=#000080]to[/COLOR][COLOR=#000000]([/COLOR]imageHolder[COLOR=#000000][[/COLOR][COLOR=#FF0000]“imageBox”[/COLOR]+ [COLOR=#0000FF]this[/COLOR].[COLOR=#000080]rID[/COLOR][COLOR=#000000]][/COLOR].[COLOR=#000080]retouch[/COLOR], [COLOR=#000080]0[/COLOR], [COLOR=#000000]{[/COLOR][COLOR=#0000FF]_alpha[/COLOR]:[COLOR=#000080]100[/COLOR][COLOR=#000000]}[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#000000]}[/COLOR]
[COLOR=#000000]}[/COLOR]
[/LEFT]