Looping sound dynamically

Hi guys,
I’ve tried to load an external mp3 into flash by using the ‘loadSound’ function. Below’s how I do it.


var mySound:Sound = new Sound();
var filename:String = "myMusic.mp3";
mySound.onLoad = function( success:Boolean )
{
     if ( success )
        mySound.start(0, 1000);
    else
       trace(filename + " is invalid");
}

mySound.loadSound(filename);

The mp3 is loaded and loops itself alright. But I realised that there’s always a pause inbetween each loop which is not really what I wanted. So my question is how do I make the loop sounds more ‘seamless’?

Thx in advance.