Make midpoint larger?

[flash cs3 or 8?] Here is my script its a navigation. I want my midpoint larger so that the navigation will hold still as I roll over the three middle pics. instead of one measly little x point. Any thoughts would be greatly appreciated. (ps I am not talking about the hit state I am trying to figure out I think the midpoint.)
Thanks Charmed!

stop();

hitStateXdiff = 125;
hitStateYdiff = 40;
speed = 85;
space= 26;

hitStateWidth = myMask._width + hitStateXdiff;
hitstateHeight = myMask._height + hitStateYdiff;
menuXpos = myMask._x;
menuYpos = myMask._y +((myMask._height - menu_mc._height)/2);
hitStateXpos = myMask._x - (hitStateXdiff/2);
hitStateYpos = myMask._y - (hitStateYdiff/2);
active = false;

hitState_mc._width=hitStateWidth;
hitState_mc._height=hitStateHeight;
hitState_mc._x=hitStateXpos;
hitState_mc._y=hitStateYpos;

speed /= 100;

menu_mc._y = menuYpos;
menu2_mc._y = menuYpos;

[COLOR=Black]:sleep:midPoint = (myMask._width/2) + menuXpos;[/COLOR]

menuWidth = menu_mc._width + space;

menu_mc._x = menuXpos;
menu2_mc._x = (menuXpos - menuWidth);

hitState_mc.onMouseMove = function(){
if(this.hitTest(_root._xmouse, _root._ymouse, true) && active == false){
moveMenu();
active = true;
}else if (!this.hitTest(_root._xmouse, _root._ymouse, true) && active == true){
delete menu_mc.onEnterFrame;
active = false;
}
}

function moveMenu() {
menu_mc.onEnterFrame = function() {
if (_root._xmouse != midPoint) {
increment = Math.abs(_root._xmouse-midPoint)*(speed/10);
if (_root._xmouse<midPoint) {
if (menu_mc._x>menuXpos + hitStateWidth || menu2_mc._x>menuXpos + hitStateWidth) {
if (menu_mc._x>menuXpos + hitStateWidth) {
menu_mc._x = (menu2_mc._x-menuWidth);
menu2order = “right”;
} else {
menu2_mc._x = (menu_mc._x-menuWidth);
menu2order = “left”;
}
}else{
menu_mc._x += increment;
}
} else {
if (menu_mc._x<(menuXpos-menuWidth) || menu2_mc._x<(menuXpos-menuWidth)) {
if (menu_mc._x<(menuXpos-menuWidth)) {
menu_mc._x = (menu2_mc._x+menuWidth);
menu2order = “left”;
} else {
menu2_mc._x = (menu_mc._x+menuWidth);
menu2order = “right”;
}
}else{
menu_mc._x -= increment;
}
}
if(menu2order==“left”){
menu2_mc._x = menu_mc._x - menuWidth;
}else{
menu2_mc._x = menu_mc._x + menuWidth;
}
}
}