Making a new mouse

Okay I am working on a website for a custom home builder. When you come to the door I used a script that hides your mouse and replaces it with this new mouse that is an arm. I have the hand_mc set up like this.

first frame is a stop(); action.
second frame is a small animation of the hand knocking with a stop(); action at the end.

the second frame has a frame label of “knock”

here is the code i am using on the timeline.


Mouse.hide();
hand_mc.startDrag(true, 0, 147, 552, 317);
hand_mc._x = _root._xmouse;
hand_mc._y = _root._ymouse;
hand_mc.onMouseDown = function() {
	gotoAndPlay("knock");
};

When you click I want the hand to play the second frame animation but it is playing nothing.

Any clues? :hair: