Hi All
I am trying to create a game where random figures are revealed. These random figures relate to a list of monetary amounts on the same page. As a number is revealed the corrisponding amount on the page is then deleted, hopefully with a bit of fade, movement, jazzed up a little.
I cannot work out a code in order to do it. The code below is how I randomise the hidden amounts via a button.
on (release) {
deck0 = “1p”;
deck1 = “10p”;
deck2 = “50p”;
deck3 = “£1.00”;
deck4 = “£5.00”;
deck5 = “£10”;
deck6 = “£50.00”;
deck7 = “£100.00”;
deck8 = “£250.00”;
deck9 = “£500.00”;
deck10 = “£750.00”;
deck11 = “£1,000.00”;
deck12 = “£3,000.00”;
deck13 = “£5,000.00”;
deck14 = “£10,000.00”;
deck15 = “£15,000.00”;
deck16 = “£20,000.00”;
deck17 = “£35,000.00”;
deck18 = “£50,000.00”;
deck19 = “£75,000.00”;
deck20 = “£100,000.00”;
deck21 = “£250,000.00”;
leng = 22;
q = 0;
while (Number(q)<Number(leng)) {
rand = random(22);
if (eval(“deck” add rand) eq “empty”) {
q = q-1;
} else {
set(“shuffle” add q, eval(“deck” add rand));
set(“deck” add rand, “empty”);
}
q = Number(q)+1;
}
q = 0;
txtDisplay0 = shuffle0;
txtDisplay1 = shuffle1;
txtDisplay2 = shuffle2;
txtDisplay3 = shuffle3;
txtDisplay4 = shuffle4;
txtDisplay5 = shuffle5;
txtDisplay6 = shuffle6;
txtDisplay7 = shuffle7;
txtDisplay8 = shuffle8;
txtDisplay9 = shuffle9;
txtDisplay10 = shuffle10;
txtDisplay11 = shuffle11;
txtDisplay12 = shuffle12;
txtDisplay13 = shuffle13;
txtDisplay14 = shuffle14;
txtDisplay15 = shuffle15;
txtDisplay16 = shuffle16;
txtDisplay17 = shuffle17;
txtDisplay18 = shuffle18;
txtDisplay19 = shuffle19;
txtDisplay20 = shuffle20;
txtDisplay21 = shuffle21;
}
The random amounts are hidden behind a button, when clicked reveals that amout.
Thanks in anticipation
Bern