As the title suggests, i need to check if a point is within a rotated rectangle. I have to do this mathematically, as none of the objects are on the stage so i can’t use hitTestPoint. I know the position and rotation of the rectangle, and if necessary can get the four corners as points as well.
I kind of feel silly asking this, because i am pretty sure it’s not a hard thing to do, i just can’t work it out and so far any google searches just bring up hitTestPoint. Even if you can’t explain it but can tell me what to google for that would be helpful.
Thanks for any help.