Is there anyway to make a certain MC in a movie with low quality while the rest are all high quality? Like, I got this movie right, but I used a pixel font for the body text, and no matter what I try the text is ALWAYS antialiased… i need to be Aliased and the only way to do that is to make the movie low quality… but that messes up everything else…
can anyone help? Is there a setting to keep the text low quality? im using of of the fre FFF (fonts for flash) fonts.
Hmm, I just tested, and for me it makes the whole movie low quality not just the texfield or movieclip :-\
And it also says _highquality was deprecated in the AS Reference I have, but in these links it says it’s availability is just for Flash MX. The replacement is _quality.
and i just read the description again… _highquality is a global property. so what’s the point of MovieClip._highquality, TextField._highquality and Button._highquality if you can’t specify a different quality for each object!? :crazy:
Well either way, the quality has nothing to do with this issue, it is a pixel font issue, and I already stated what could be wrong earlier, so hopefully it works out
hey guys thanks for your reply… i got college in 10 minutes and didnt expect answers this quick hehe
my FFF font (atlantis…mad font) seems to antialias no matter what and its in a whole number position… oh, but its part of a menu that actually moves around…
so yeah… would id be wise to import all my text as a PNG or GIF and set the whole movie to low quality?? cus i need this text to move around.
If your menu moves around according to easing or some sort of equation you can put that equation within a Math.round() function to round out the number so it will always be on a whole number