On this project, I have one Sprite (container) that contains almost all the other sprites on the stage. I then have a method that is shrinking the container sprite (and all its children). When I envoke the addEventListener(Event.ENTER_FRAME, grow); the value of container.scaleX changes but the screen does not show the sprite growing in size. I have been successful in getting the sprite to grow by placeing the code of the function grow into the shrink method ( as soon as it shrank it grew again), but this doesn’t have the functionality creating two seperate methods does. the code is already up to 600 lines, so if you would like to play around with it, you can download it from here there are a couple of other download links there, but I made it clear which one relates to this post.
I know that I can work around this problem, but I would also like to understand why this is happening, so I would appreciate any suggestions that might be offered.