[menu] fixed positions

Hi,

I’m not really sure if this is the correct title, but i will tell what i’m looking for.
A while ago i saw an open source file for a menu (that time i was too stupid to remember to download the source file).

And the menu goes like this.

For example:

there are 5 buttons and a few ‘floating’ windows above.
Whenever someone click on a button the floating windows position themself to the coordinates that were given before.
And if another button is pushed the windows change shape and position again…etc. etc.

I have searched and searched and couldn’t find it !

Maybe i’m just using the incorrect name to find it, but if anyone here know what i mean and also know where i can download an example of that - A BIG BIG THANK YOU IN ADVANCE !!! :slight_smile:

I think this is what you’re looking for, sorry if I’m wrong. =)

http://www.kirupaforum.com/showthread.php?s=&threadid=11829

i have included an image to make it more clear :slight_smile:

Electorngeek, you are very active on this forum man :smiley:

anyway…

the image below is split in 2.
It shows what happens when you click on one button.

As you can see the ‘floating’ windows change when a button is clicked.
Surely you should have seen such thing before.

The floating windows resize / move to a predefined position when a button is clicked.
This happens at a ‘realtime’ way…so the user can see the windows resizing or moving to another position.

Hope this helps :slight_smile:

thanks in advance

Well I’m sure there is many ways to do this, but I’ll show you one way. I basically used frame labels and a bunch of tweens. Here is an example fla file I put together real quick to help you understand what I’m talking about, I hope it helps. =)

Cool :smiley:

Did you make that in a jiffy ???
hahaah…that was exactly what i wanted…

Do you think it’s also possible in actionscript so it is even smoother and faster ??

What do you call this kind of ‘transition’ anyway ?? so i can search for that one that i mentioned :slight_smile:

thanks !!!

I made that sample in about 10-15 min and yes, I’m sure there’s a way to script it all out of actionscripting, but I’m not to sure on it. I know you can use the moveTo action along with the x and y scale properties, but I haven’t attempted to come up with anything for it so I opted for the regular tweens.

As for this type of transition, I have no idea what it’s called…sorry. :-\