does anyone has any examples to do a left and right menu with autohide?
Elaborate your question, that means nothing to us 
ok here’s what I did so far. Now, I want to add slide rolling from left to right depending my mouseX or mouseY. How can you do that?
Here’s my code:
import mx.utils.Delegate;
import caurina.transitions.Tweener;
class slideImages
{
private var tabImages:Array;
private var scopeMC:MovieClip;
private var IMG_SPACE:Number = 15;
public function slideImages(scope:MovieClip)
{
scopeMC = scope;
createThumbsMC();
addEventsToImages();
}
private function createThumbsMC():Void
{
tabImages = new Array(10);
var tabImagesLength:Number = tabImages.length;
var xPos:Number = 15;
var yPos:Number = 65;
for (var i:Number=0; i < tabImagesLength; i++)
{
var container:MovieClip = scopeMC.imgSlideMC.attachMovie("imageMC", "imageMC"+i, scopeMC.imgSlideMC.getNextHighestDepth(), { width: 110.5, height: 65 });
container._x = xPos;
xPos += container.width + IMG_SPACE;
container._y = yPos;
Tweener.addTween(container, { _alpha: 50 });
addEventsToImages(container);
}
}
private function addEventsToImages(container:MovieClip):Void
{
container.onRelease = Delegate.create(container, handleImageClick);
container.onRollOver = Delegate.create(container, handleImageOver);
container.onRollOut = Delegate.create(container, handleImageOut);
}
private function handleImageClick():Void
{
trace("click");
}
private function handleImageOver(container:MovieClip):Void
{
Tweener.addTween(this, { _alpha: 100, time:1 });
Tweener.addTween(this, { _xscale: 120, _yscale: 120, time:1.5 });
}
private function handleImageOut():Void
{
Tweener.addTween(this, { _alpha: 50, time:1 });
Tweener.addTween(this, { _xscale: 100, _yscale: 100, time:1.5 });
}
}
class are evil 
create a variable on the main swf with ymouse and xmouse, then listern _root.ymouse in the class
there are tuts on this stuff allover the shot
Most of them used xml to store external images but I only need an array to do
If you know any good one please let me know
ps: I have to use class
[QUOTE=randomagain;2350072]class are evil 
create a variable on the main swf with ymouse and xmouse, then listern _root.ymouse in the class
there are tuts on this stuff allover the shot[/QUOTE]