MING - colouring a shape within a SWF

Hi all, I would like to know a way/solution to have MING load a SWF with a simple white vector shape/animation that is an MC (say a star or something), recolour the star (or create another coloured shape and use the star as a coloured mask to it) and compile a new SWF with a different coloured star based on some params.

In summary I would like (I know MING is not a func :slight_smile: ):
star.swf -> MING(star.swf, 0x66FFFF) -> yellowStar.swf

Is this possible?
many thanks.