MINI-TUTORIAL: Intro to OOP game design

Hey guys,

I originally posted this over at but I figure it might help a few people out here too.

I just whipped together a quick tutorial on one of the concepts I use when making an action type game. Just on the main class setup. Just thought it would help a few people out. Let me know it makes sense and any improvements you can suggest.

Its really aimed at a beginner with some understanding of OOP.


heres the link: