Hey all,
I have just finished the motion tween tutorial for flash 8 and I noticed that the example circle fades in and out. How do you do this? I have tried what I did with the basic flash but no luck… Anyone help me?
Thanks,
DarkArrow
Hey all,
I have just finished the motion tween tutorial for flash 8 and I noticed that the example circle fades in and out. How do you do this? I have tried what I did with the basic flash but no luck… Anyone help me?
Thanks,
DarkArrow
[AS]
new mx.transitions.Tween(MC,"_alpha",mx.transitions.easing.Regular.easeOut, 0, 100, 35);[/AS]
Nothing is happening :diss:
replace MC with your clip’s name, and be sure you are referencing the right level.
you also have to make sure you’re importing the transitions class; I’ve just been learning this Here’s the code-
import mx.transitions.Tween;
new mx.transitions.Tween(MC,"_alpha",mx.transitions.easing.Regular.easeOut, 0, 100, 35);
==
import mx.transitions.Tween;
new Tween(MC,"_alpha",mx.transitions.easing.Regular.easeOut, 0, 100, 35);
I’ve tried changing it to different things;
Basic Circle Motion Tween <-Save name of the flash
Circle (Graphic)<- The actual circle
Star (Graphic)<- No idea why that is there?
star_mc (Movie clip)
Layer 1
I don’t under stand what I need to do =S
does circle have an instance name?
Where would I find it?
at the bottom in the properties of the object, you wil see instance name.
All I can see is ‘shape’ and I have to double click on the circle
make sure your circle is an instance of a movie clip symbol.
I don’t understand that?
I changed the circle to a Movie Clip and still nothing =-/
Instance Name:
This is all I have
convert it to a symbol (F8 I believe)
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