Mouse Event Problem

Hi,

I’m sure this is a common problem but my search on the forum didn’t return anything.

I have a Sprite instance on the stage with a Mouse Event listening for a CLICK or MOUSE_UP. When the event is triggered, the Sprite x position is reduced by 20 after what the event is removed. The only problem now is that someone clicking very quickly (actually double-clicking) on the instance will end up with a Sprite with a x -40 instead of -20. How can I avoid this?

Thank you,