Mouse line follower

Another truly useless code from me. Makes something follow the path of the mouse. Click to increase the amount of time between the mouse movement and the ball movement.

i = 2;
BREAK = 10;
_root.createEmptyMovieClip("ball", 0);
with (ball) {
    lineStyle(10, 0xFF0000, 100);
    lineTo(.2, 0);
}
onEnterFrame = function () {
    BREAK -= 1;
    if (BREAK == 0) {
        j = 2;
    }
    _root.createEmptyMovieClip("POINT"+i, i);
    _root["POINT"+i].lineStyle(5, 0x000000, 0);
    _root["POINT"+i].lineTo(.2, 0);
    _root["POINT"+i]._x = _xmouse;
    _root["POINT"+i]._y = _ymouse;
    i++;
    ball._x = _root["POINT"+j]._x;
    ball._y = _root["POINT"+j]._y;
    j++;
};
onMouseDown = function () {
    j-=5
    savei = i;
    while (i>2) {
        unloadMovie(_root["POINT"+i]);
        i--;
    }
    if (i<=2) {
        i = savei;
    }
};

[URL=“http://img364.imageshack.us/my.php?image=randommover4we.swf”]

[SIZE=1]Fantastic ! :stuck_out_tongue: [/SIZE]